Crytek's Harald Seeley: PS3, 360 CryENGINE 2 to look near high settings on PC - Image 1

Doubting the title? Well, don’t. According to Crytek’s Harald Seeley, CryENGINE2 caters to specific consoles such as Sony’s PlayStation 3 and Microsoft’s Xbox 360. In an interview, Seeley claims that their engine for the consoles would look closely to the high setting visuals of a Personal computer when playing games.

Seeley said that they definitely tailor their engine specifically to each platform. In order for them to do so, they had to take into account various factors. These include video hardware abilities of PCs and consoles, memory budgets, “the lack of a hard disk on some models, and the acceptance of stipulation of the hardware vendors themselves.”

Once everything was put into place, Seeley said that they “expect the final outcome will result in games that look like they’re running at high settings, or almost high settings, on a Personal computer.” The only challenge they came across was with the memory limitations of the consoles when they were converting the AI systems.

As for the console differences, Seeley favored the PS3 engine that they were developing over the Xbox 360. This is what he said about it:

Well there is no doubt that porting our engine to the PlayStation 3 is the more challenging of our two ongoing conversion projects, but that works to our advantage in the end.

We feel certain we have the ability to get the most that is possible out of that platform, and therefore PS3 games which run on our engine in the future will definitely stand significantly apart from other games that don t.

Curious to know more about what Harald Seeley had to say in the interview? Don’t worry. You can read the whole interview log by clicking the link below.

source pc.qj.net

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