Archive for June 20th, 2008

UFC 2009 - Image 1Fight fans rejoice! THQ has named the UFC-based fighting game for the Xbox 360, PlayStation 3, and mobile devices they’ve been developing.

According to the press release, the game will be called UFC 2009 Undisputed. It will supposedly have “an authentic and comprehensive UFC atmosphere” as well as an “extensive roster of the best mixed martial arts fighters in the world.” Sounds good? Hell yeah! If they can pull it off that’s.

UFC 2009 Undisputed is slated to ship to retailers by spring 2009 so we should be hearing more details about this video game before then. Be sure to keep checking back here for more updates.

source mobile.qj.net

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it’s me in the video don’t take this down watch in high quality if you can anyway this looks awesome can’t wait until it airs should air soon along with the final boss of nerdcore frontalot’s awesome video there’s so much freezeframe stuff that’s going to be lost on youtube but it is really awesome because when i say anon there is a picture of the anon suit guy on the TV they…



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Mass Effect PC activation procedures screw over legitimate copy owners - Image 1

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Mass Effect PC activation procedures screw over legitimate copy owners - Image 1

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BioShock devs to keynote Develop Conference and Expo 2008 - Image 1From the looks of it, this year’s Develop Conference and Expo is shaping to be quite an event, with the arrival of some big-name developers in the gaming industry. The event’s organizers report that they’re managed to bag Ken Levine, Christopher Kline, Nate Wells and Bill Gardner as Develop’s keynote speakers.

Gamers will remember this quartet being among the crew behind 2K Games‘ critically acclaimed BioShock title (PS3, Xbox 360, PC), with Levine taking the lead in the game’s development.

Levine and company are expected to talk about BioShock’s success, with the keynote taking place on Wednesday, July 30. Develop’s event director Andy Lane had this to state regarding this news:

We’re obviously delighted to be welcoming Ken and the team to Develop in Brighton. Their passion and experience are genuinely inspirational and this session will be a fantastic start to a packed two days of knowledge building sessions. So, would you kindly take your seats, it s going to be a brilliant few days by the sea with many of the biggest and brightest names in the development world talking, participating and partying.

This year’s Develop Conference and Expo will be taking place from July 29 to 31, at the Hilton Brighton Metropole in the city of Brighton, U.K. Further details about this upcoming event are available at the official Develop site, via the source link below.

Buy: [Bioshock (Xbox 360)]
Buy: [Bioshock (PC)]

source pc.qj.net

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ESRB updates game data submission policy for publishers - Image 1

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Take-Two logo - Image 1Game publisher Take-Two Interactive has finally agreed to cooperate with the Federal Trade Commission regarding its on-going take-over bid struggle with bigger firm Electronic Arts. Take-Two was earlier sent a subpoena to provide information about the deal to the government.

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EA logo - Image 1In a recent meeting between top Electronic Arts investors, company CEO John Riccitiello confessed that for the past eight years, he and the rest of the EA bosses have been “torturing” developers for the Need For Speed series. He also announced that a new game in the franchise is being prepared and it’s going to be called Need For Speed undercover.

Riccitiello was referring to 12-month development cycles for each NFS game made in those eight years. He pointed out that the stress and tight schedules may have been impeding innovation for games.

He got that right. The last installment in the series, Need for Speed ProStreet (PC, Xbox 360, PS2, PS3, Wii) received lukewarm reception from fans and the media. ProStreet, one might say, took a sharp turn, crashed, and burned with its technical and conceptual issues.

“I thought it was an okay game, in terms of gameplay. It’s not good,” Riccitiello admits. After which, he introduced a new plan to steer the franchise’s wheel on the right track.

“Last summer we added head count and split the team in two, so now there are two teams on a 24 month cycle,” he said. He then concluded that things should get superior from here on out as the game re-adopts a more chase-oriented motif.

We certainly hope this new work paradigm brings in some changes. The franchise has too much history and followers to just let go to waste.

source pc.qj.net

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Mass Effect PC activation procedures screw over legitimate copy owners - Image 1

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EA logo - Image 1In a recent meeting between top Electronic Arts investors, company CEO John Riccitiello confessed that for the past eight years, he and the rest of the EA bosses have been “torturing” developers for the Need For Speed series. He also announced that a new game in the franchise is being prepared and it’s going to be called Need For Speed undercover.

Riccitiello was referring to 12-month development cycles for each NFS game made in those eight years. He pointed out that the stress and tight schedules may have been impeding innovation for games.

He got that right. The last installment in the series, Need for Speed ProStreet (PC, Xbox 360, PS2, PS3, Wii) received lukewarm reception from fans and the media. ProStreet, one might say, took a sharp turn, crashed, and burned with its technical and conceptual issues.

“I thought it was an okay game, in terms of gameplay. It’s not good,” Riccitiello admits. After which, he introduced a new plan to steer the franchise’s wheel on the right track.

“Last summer we added head count and split the team in two, so now there are two teams on a 24 month cycle,” he stated. He then concluded that things should get better from here on out as the game re-adopts a more chase-oriented motif.

We certainly hope this new work paradigm brings in some changes. The franchise has too much history and followers to just let go to waste.

source pc.qj.net

Comments No Comments »