Archive for August, 2008

Mercs - Image 1It seems to have been in development forever doesn’t it? The long wait for Mercenaries 2: World in Flames finally seems to be coming to an end though, we’ve got the minimum and recommended specs right here. Will you need a supercomputer to run it? Will the 8800GT remain triumphant? The suspense is killing me!

MINIMUM SPECIFICATIONS:

  • Windows Vista – SP1 / Windows XP – SP3
  • Processor: Pentium 4 with hyperthreading / AMD Athlon X2 (AMD Athlon 64 X2 for Vista)
  • Memory : 1 gig (2 gigs for Vista)
  • GPU: Nvidia GeForce 6800 GT / ATI Radeon ATI X1600
  • VRAM: 256MB
  • Shader model: 3.0
  • Media: 8x Dual layer DVD-Rom
  • Hard Drive: 10 gigs install save data
  • Sound: DX 9.0c compatible
  • World wide web connection in required

RECOMMENDED SPECIFICATIONS:

  • OS: Windows XP – SP3 or Windows Vista – SP1
  • Processor: Pentium Core 2 Duo 2.66 GHz / AMD X2 4600 2.4 GHz
  • Memory : 2.0 gigs dual channel DDR RAM
  • GPU: Nvidia GeForce 8600 / ATI Radeon HD2600
  • VRAM: 512MB
  • Shader model: 3.0
  • Media: 8x Dual layer DVD-Rom
  • Hard Drive: 10 gigs install save data
  • Sound: DX 9.0c compatible
  • World wide web connection in required

So, it seems once again the trusty old 8800GT saves the day!


Related Articles:

Mercenaries 2: World in Flames U.S. release date, trailer revealed
New Mercenaries: World in Flames screenshots

source pc.qj.net

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Rat-at-at-cat - Image 1We know the game’s supposed to hit sometime this fall, but Activision have thus far been tight lipped about a specific release date for Call of Duty: World at War. Gentlemen, gather round, we’ve narrowed it down to November… maybe. Perhaps.

Why maybe? Where’d this news come from? Hit the jump, details within.

So here’s the skinny, all the folks at Only The Games would state was that an unnamed Activision rep at X’08 (Microsoft’s Canadian holiday showcase for the Xbox platform) told them the game would in fact be in gamers hands this November. So it’s a case of he stated she stated then, brilliant! Naturally it should be assumed that this nameless (and hopefully faceless too) representative was referring to the PC, PS3 and Xbox 360 versions of the game, however it seems likely the Wii version will hit day and date.

Hopefully we’ll get official word soon, but until then I’m thinkin’ just before Turkey Day sounds about right. I offer my sincere apologies for the use of “rat-at-at-cat.jpg”.


Related Articles:

Call of Duty: World at War’s debut trailer ambushes gamers everywhere
Call of Duty: World at War’s debut teaser

source pc.qj.net

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Austin Game Developers Conference 08 - Image 1

This year’s Austin Game Developers Conference is adding a nice twist to their event. It’s not just gonna be about games, it’s also gonna be about charity.

Yep, gamers who’d like to participate in the Austin GDC won’t only be having fun by testing their skills as gamers, but will also contribute to a good cause by making a charitable donation. How? Simple. There’s a US 20 entry fee for the Level Up Charity Games Competition, and everything will be donated to the ESA Foundation.

Marc Mencher, CEO of competition sponsor GameRecruiter, states this about their charitable deed:

We have a long-standing commitment to supporting the educational needs of minority and female students who are interested in being part of the video game industry. By providing this support to the ESA Foundation’s Scholarship Program, we hope to allow deserving individuals to further their education and expand workplace diversity within our industry.

Scheduled for the September 17 competition feature titles such as:

  • Rock Band 2
  • Madden 08
  • Super Smash Bros. Brawl
  • I-Play Bowling

The Austin Game Developers Conference will be running from September 15 to 17 at the Four Seasons Hotel in Austin, Texas.

source mobile.qj.net

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music4all2@gmail.com Hi, This is the unboxing of the 3,06Ghz Imac, please subscribe and check out my channel if you enjoyed watching! Thanks! ~Music4All2~



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M2E says it will deliver cellphone-charging motion power device in 2009 - Image 1This is one gadget I’d definitely buy if it comes out, thinking on all those times my cellphone ran out of power when I’m nowhere near my charger.

The company M2E (short for Motion 2 Energy) has reported that it has developed a new device that charges electronic gadgets with motion.

The idea is to place the charger in your bag. The device will charge in the background as you move around with your bag. Once fully charged, the device can pack enough punch to recharge a phone, as fast as an AC outlet could.

The charger contains coils and magnets that stores energy in a lithium ion battery when experiencing motion. If you’re not the type who likes to move around though, the charger can also store energy from your everyday wall socket.

The company is now looking into applications with hybrid and electric vehicles. As for the charger, we might not see it for a while yet, as it’s still in the design and development stage. Hopefully, it will come out sometime next year.


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Retribution - Image 1

The Beijing Olympics has already wrapped up and on the other side of the world, the Leipzig Games Convention is just about ready to take their banner down in the events venue. However, with all the goods that came out from the conference, there’s still a lot of much ado about which presentation takes the cake.

Well the Leipzig Messe has decided, and on its sixth consecutive run in the show, this year’s top accolades go to Sony’s upcoming PSP title, Resistance: Retribution. What gave it the edge among other contenders were its technically impressive graphics and intuitive controls. Having that 8-player on the web multiplayer thrown in for good measure also made the icing a tad more sweeter for gamers all around.

As for the other winners at Leipzig 2008:

  • Ideal PS3 game – LittleBigPlanet (Sony)
  • Best Xbox 360 game – Mirror s Edge (EA)
  • Ideal Wii game – Skate It (EA)
  • Best PC game – Spore (EA)
  • Ideal PSP game – Resistance: Retribution (Sony)
  • Best DS game – Sonic Chronicles: The Dark Brotherhood (SEGA)
  • Ideal Mobile game – PES 2009 (Konami)
  • Best On the web game – Warhammer Online: Day of Reckoning (Mythic)

source mobile.qj.net

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Peter Moore of EA - Image 1Peter Moore has spoken out about the ongoing battle of the British developers against illegal file-sharers, and unfortunately for the huge five, it’s not in their support as well.

Talking to Eurogamer at the Leipzig Games Convention, the British head of EA Sports said,

I’m not a huge fan of trying to punish your consumer… Albeit these people have clearly stolen intellectual property, I think there are superior ways of resolving this within our power as developers and publishers.

He does, however, concur that there should be a crackdown against piracy, but apparently, this is not his preferred method. While he did state there are other ways of dealing with the issue, he didn’t give a clear counter-proposal to what Atari, Topware Interactive, Reality Pump, Techland and Codemasters are doing, suing 25,000 people across UK for illegal file-sharing.

[Piracy] is completely wrong. It is stealing. But at the same time I think there are superior solutions than chasing people for money. I’m not sure what they’re, other than to build game experiences that make it more difficult for there to be any value in pirating games.

And commenting on the music industry’s stand on the matter (which is to also disagree and distance themselves with what the publishers and developers are doing), Moore said that it’s something that the gaming biz should have learned from them: you don’t win any friends by suing your customers.

But these statements, of course, are his own, and does not in any way reflect the position of the EA as a company. He says he doesn’t know how EA will react to these developments, although it is without a doubt that EA does not condone piracy and that they take the issue seriously. “… People deserve to get paid for the content they create, but as far as I’m aware, we’ve no plans, that I know of, to partner with Atari and Codemasters and chase down consumers.”

And so the chasm deepens.


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source mobile.qj.net

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Peter Moore of EA - Image 1Peter Moore has spoken out about the ongoing battle of the British developers against illegal file-sharers, and unfortunately for the large five, it’s not in their support as well.

Speaking to Eurogamer at the Leipzig Games Convention, the British head of EA Sports stated,

I’m not a huge fan of trying to punish your consumer… Albeit these people have clearly stolen intellectual property, I think there are better ways of resolving this within our power as developers and publishers.

He does, however, concur that there should be a crackdown against piracy, but apparently, this is not his preferred method. While he did state there are other ways of dealing with the issue, he didn’t give a clear counter-proposal to what Atari, Topware Interactive, Reality Pump, Techland and Codemasters are doing, suing 25,000 people across UK for illegal file-sharing.

[Piracy] is absolutely wrong. It is stealing. But at the same time I think there are superior solutions than chasing people for money. I’m not sure what they’re, other than to build game experiences that make it more difficult for there to be any value in pirating games.

And commenting on the music industry’s stand on the matter (which is to also disagree and distance themselves with what the publishers and developers are doing), Moore said that it’s something that the gaming biz should have learned from them: you don’t win any friends by suing your customers.

But these statements, of course, are his own, and does not in any way reflect the position of the EA as a company. He states he doesn’t know how EA will react to these developments, although it is without a doubt that EA does not condone piracy and that they take the issue seriously. “… People deserve to get paid for the content they create, but as far as I’m aware, we’ve no plans, that I know of, to partner with Atari and Codemasters and chase down consumers.”

And so the chasm deepens.


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source mobile.qj.net

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Study points to network weakness as source of iPhone 3G woes - Image 1

A lot of people have been complaining over the slow network connection that the iPhone 3G has been experiencing. I even heard of one woman who threatened to sue Apple over false advertising for the iPhone 3G’s speed.

A new study made by an independent group, however, suggests that the slow connection has more to do with the network carriers than the iPhone itself.

The study examined data from 2,600 speed tests from all over the world, and it shows that 3G networks are performing faster than EDGE. Worst case scenarios showed some users were not able to connect to the network, while others reported 3G performance that’s seven times faster than EDGE.

Users who experienced the most problems were from major metropolitan cities where the most iPhone users reside, such as San Francisco. This suggests that 3G towers are getting overloaded. Basically, too many swimmers in a very big pool. The system’s swamped.

Apple won’t be able to do much with a software update in this case – the likely approach would be to optimize the network towers themselves. Apple hopes to alleviate things by improving 3G signal management with the next software update. In the meantime, if you want a faster signal, go to Canada.


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Leipzig 2008 - Image 1With the Leipzig Games Convention 2008 finally closing its curtains, we now get confirmation that next year’s event has already been scheduled. The announcement was made via press release by Leipziger Messe GmbH CEO Wolfgang Marzin: GC 2009 will be held from August 19 to 23, also in Leipzig.

Along with the announcement, we hear of a survey conducted to this year’s event’s visitors, asking them if they’d want to see another GC next year.

Among all the visitors – whether trade exhibitor or part of the general public (some of which have travelled from half way across the world just to see the show) – a vast majority of about 90 agreed.

This makes me think of what the outcome would have been if a survey like this were conducted at the end of this year’s E3, but moving on…

GC 2008’s success is proven by the sheer number of visitors who dropped in: over the four-day period, some 203,000 people came in. Compared to last year, the number of software and hardware companies from around the world who participated in the Leipzig event have increased, from 189 to 234.


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source mobile.qj.net

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